Description:
This project is a modern recreation of the classic Snake Game, developed entirely with Python’s Turtle library. It simulates the traditional snake movement across the screen, allowing players to control the snake’s direction using the arrow keys. The snake grows each time it eats food, and the player earns points accordingly. When the snake collides with the wall or its own tail, the game resets, keeping track of the highest score achieved using a persistent data file (Data.txt
).
The program is modularly designed with three classes:
- Snake — Handles snake creation, movement, and growth.
- Food — Randomly generates new food positions when eaten.
- Score_board — Displays and manages real-time scores and high scores.
Objectives:
To demonstrate object-oriented programming (OOP) principles in Python.
To develop a fully interactive graphical game using the Turtle graphics module.
To showcase modular design by separating logic into individual class files.
To implement file handling for score persistence between sessions.
To provide a foundation for further enhancements in game logic and user experience.
Tools used:
Programming Language: Python, Libraries: Turtle | Random | Time, Editor: PyCharm / VS Code, File I/O: Data persistence using text file (Data.txt)
Stake holders:
The stakeholders include:
- Developer: Ibidapo Ogundeji
- End Users: Beginner programmers, students, and Python learners exploring game development concepts.
- Potential Audience: Coding bootcamps, schools introducing Python, and hobbyist developers.
Role Played:
Lead Developer & Designer
- Designed the entire game structure and logic.
- Implemented object-oriented classes for modularity.
- Developed the scoring system with persistent storage.
- Configured event listeners for player controls.
- Tested and debugged game mechanics to ensure smooth play.
Business Impacts:
- Demonstrates Python programming proficiency and problem-solving skills, useful for technical interviews or portfolios.
- Provides a reusable teaching resource for explaining OOP and Turtle graphics.
- Can serve as a foundation for commercial or educational game prototypes, highlighting Python’s versatility in both learning and entertainment applications.
- Enhances coding visibility for personal or freelance branding as a Python Developer.
Next Step:
Next Steps (Areas for Improvement):
- Add Game Levels: Introduce increasing speed or obstacles as the player’s score grows.
- Enhanced Graphics: Use custom sprites and animations for the snake and food.
- Sound Effects: Integrate sound feedback when food is eaten or the game resets.
- Main Menu / Pause Function: Add UI controls to start, pause, or restart the game.
- Leaderboard: Store multiple player scores instead of a single high score.
- Cross-Platform Deployment: Convert to a desktop executable (.exe) using
PyInstaller
or port to mobile/web using frameworks like Kivy.
Duration:
3 days
Team size:
1
Project Link